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Caledonia Youth Football

Caledonia Youth Football


  • No blocking or tackling: Players are ruled down when they step out of bounds, the ball hits the ground, or their flag is pulled. Just like there is no tackling, blocking is also not allowed. 

  • Each team is always on offense or defense: There are no kickoffs or punts, instead each team starts on its own 5 yard line and has three downs to cross mid-field. If they fail to cross mid-field, they can choose to go for it or “punt”. If they go for it and do not cross mid-field the other team gets the ball from that spot. If they “punt” the other team gets the ball on their own 5 yard line. Once you cross mid-field you have three downs to score, otherwise the other team gets the ball at their own 5 yard line.

  • Games consist of two 24 minute halves: The first half is 24 minutes, halftime is a few minutes, and the second half is 24 minutes. In the regular season, there is no overtime which means games can end in a tie. This means games should last just under an hour because the clock continuously runs.

  • Scoring is similar to normal football: A touchdown is worth 6 points. After scoring the team can choose to “go for 1” and the ball is placed at the 5 yard line or they can “go for 2” and the ball is placed at the 10 yard line.


  • Mouth pieces are required, but soft helmets are optional.

  • Games will be played using the balls provided by the league.

  • Jerseys should be tucked in, and if they come untucked please make sure they are not covering the flags.


  • Touchdowns are worth 6 points

  • Extra points from the 5 yard line are worth 1 point and from the 10 yard line are worth 2 points. The team needs to specify which one they are going for after scoring.

  • Interceptions can be returned. If they are returned for a score during a normal play it counts as a touchdown, but if it is during an extra point attempt then it counts as 2 points.

  • A safety is worth two points. This will be extremely rare but could occur if a runner’s flag is pulled in their own end zone or if there is a bad snap and it first hits the ground in their own end zone.

general game play

  • A play is ruled “dead” when the ball touches the ground (aka no fumbles), a ball carrier’s flag is pulled, the ball carrier steps out of bounds, a ball carrier’s knee or elbow hits the ground, or a score.

  • 7 second pass clock. The quarterback has 7 seconds to pass the ball or hand it off before the play is ruled dead.

  • QBs cannot run the ball.

  • A player who receives a handoff is allowed to throw the ball as long as they are behind the line of scrimmage.

  • As soon as the ball is handed off any defensive player can rush.

  • Pitches and laterals are not allowed.

  • Blocking is NOT allowed. If an offensive player stays exactly where they lined up before the ball is snapped, it is the defensive player’s responsibility to avoid contact. Once they move from that spot, it is their responsibility to avoid contact with a defensive player.

  • Offensive players cannot guard their flags while running the ball. So no stiff arms, swatting the defenders’ hands away, or covering your flags with your hands.

  • A team can have one player go in motion as long as they are 1 yard behind the line of scrimmage and not moving towards the line of scrimmage.

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